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CombatManager Member List

This is the complete list of members for CombatManager, including all inherited members.

addSquad(BWAPI::Unit leaderUnit) (defined in CombatManager)CombatManager
allUnits (defined in CombatManager)CombatManager
assignUnit(BWAPI::Unit unit)CombatManager
attack(BWAPI::Position position)CombatManager
AttackingSquads (defined in CombatManager)CombatManagerstatic
combat_debug_on (defined in CombatManager)CombatManager
CombatManager(ProtoBotCommander *commanderReference) (defined in CombatManager)CombatManager
commanderReference (defined in CombatManager)CombatManager
defend(BWAPI::Position position)CombatManager
DefendingSquads (defined in CombatManager)CombatManagerstatic
detachedObserversCombatManagerprivate
detachUnit(BWAPI::Unit unit)CombatManager
drawDebugInfo() (defined in CombatManager)CombatManagerprivate
getAvailableUnit() (defined in CombatManager)CombatManager
getAvailableUnit(function< bool(BWAPI::Unit)> filter) (defined in CombatManager)CombatManager
globalAttackPosition (defined in CombatManager)CombatManager
IdleSquads (defined in CombatManager)CombatManagerstatic
isAssigned(BWAPI::Unit unit) (defined in CombatManager)CombatManagerprivate
onFrame() (defined in CombatManager)CombatManager
onStart() (defined in CombatManager)CombatManager
onUnitDestroy(BWAPI::Unit unit) (defined in CombatManager)CombatManager
reinforce(BWAPI::Position position)CombatManager
ReinforcingSquads (defined in CombatManager)CombatManagerstatic
removeSquad(Squad *squad) (defined in CombatManager)CombatManager
Squads (defined in CombatManager)CombatManager
stateColorMap (defined in CombatManager)CombatManagerstatic
unitSquadMap (defined in CombatManager)CombatManagerstatic