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ProtoBot
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This is the complete list of members for InformationManager, including all inherited members.
| _knownEnemies (defined in InformationManager) | InformationManager | private |
| _knownEnemyBuildings (defined in InformationManager) | InformationManager | private |
| checkEnemyResearch() (defined in InformationManager) | InformationManager | private |
| checkEnemyUpgrades() (defined in InformationManager) | InformationManager | private |
| checkResearch() (defined in InformationManager) | InformationManager | private |
| checkUpgrades() (defined in InformationManager) | InformationManager | private |
| commanderReference (defined in InformationManager) | InformationManager | |
| decrementFriendlyBuilding(FriendlyBuildingCounter &counter, BWAPI::UnitType type) (defined in InformationManager) | InformationManager | private |
| decrementFriendlyUnit(FriendlyUnitCounter &counter, BWAPI::UnitType type) (defined in InformationManager) | InformationManager | private |
| EnemyBaseLocations (defined in InformationManager) | InformationManager | |
| enemyBuildingCounter (defined in InformationManager) | InformationManager | private |
| enemyHasAirTech() const (defined in InformationManager) | InformationManager | |
| enemyHasCloakTech() const (defined in InformationManager) | InformationManager | |
| enemyTechCounter (defined in InformationManager) | InformationManager | private |
| enemyUpgradeCounter (defined in InformationManager) | InformationManager | private |
| evaluateGameState() const (defined in InformationManager) | InformationManager | |
| FindEnemyOwnedBases() const (defined in InformationManager) | InformationManager | |
| FindNewBases(int count=3) const (defined in InformationManager) | InformationManager | |
| FindPlayerOwnedBases() const (defined in InformationManager) | InformationManager | |
| FindUnownedBases() const (defined in InformationManager) | InformationManager | |
| friendlyBuildingCounter (defined in InformationManager) | InformationManager | private |
| friendlyTechCounter (defined in InformationManager) | InformationManager | private |
| friendlyUnitCounter (defined in InformationManager) | InformationManager | private |
| friendlyUpgradeCounter (defined in InformationManager) | InformationManager | private |
| gameState (defined in InformationManager) | InformationManager | private |
| GetEnemyBases() const (defined in InformationManager) | InformationManager | |
| getEnemyDetectionAt(BWAPI::Position p) const (defined in InformationManager) | InformationManager | |
| getEnemyGroundThreatAt(BWAPI::Position p) const (defined in InformationManager) | InformationManager | |
| getFriendlyBuildingCounter() const (defined in InformationManager) | InformationManager | inline |
| getFriendlyTechCounter() const (defined in InformationManager) | InformationManager | inline |
| getFriendlyUnitCounter() const (defined in InformationManager) | InformationManager | inline |
| getFriendlyUpgradeCounter() const (defined in InformationManager) | InformationManager | inline |
| getKnownEnemies() const (defined in InformationManager) | InformationManager | inline |
| getKnownEnemyBuildings() const (defined in InformationManager) | InformationManager | inline |
| GetNearestUnownedBases(const BWAPI::Position &from, int count=3) const (defined in InformationManager) | InformationManager | |
| GetPlayerBases() const (defined in InformationManager) | InformationManager | |
| getTrackedEnemies() const (defined in InformationManager) | InformationManager | inline |
| incrementFriendlyBuilding(FriendlyBuildingCounter &counter, BWAPI::UnitType type) (defined in InformationManager) | InformationManager | private |
| incrementFriendlyUnit(FriendlyUnitCounter &counter, BWAPI::UnitType type) (defined in InformationManager) | InformationManager | private |
| influenceMap (defined in InformationManager) | InformationManager | private |
| InformationManager() (defined in InformationManager) | InformationManager | |
| InformationManager(ProtoBotCommander *commanderReference) (defined in InformationManager) | InformationManager | |
| Instance() (defined in InformationManager) | InformationManager | static |
| isEnemyEarlyPush() const (defined in InformationManager) | InformationManager | |
| onFrame() (defined in InformationManager) | InformationManager | |
| onStart() (defined in InformationManager) | InformationManager | |
| onUnitComplete(BWAPI::Unit unit) (defined in InformationManager) | InformationManager | |
| onUnitCreate(BWAPI::Unit unit) (defined in InformationManager) | InformationManager | |
| onUnitDestroy(BWAPI::Unit unit) (defined in InformationManager) | InformationManager | |
| onUnitMorph(BWAPI::Unit unit) (defined in InformationManager) | InformationManager | |
| playstyle (defined in InformationManager) | InformationManager | private |
| printEnemyBuildingCounter() const (defined in InformationManager) | InformationManager | |
| printEnemyResearch() const (defined in InformationManager) | InformationManager | |
| printEnemyUpgrades() const (defined in InformationManager) | InformationManager | |
| printFriendlyBuilding() (defined in InformationManager) | InformationManager | |
| printFriendlyResearch() (defined in InformationManager) | InformationManager | |
| printFriendlyUnit() (defined in InformationManager) | InformationManager | |
| printFriendlyUpgrades() (defined in InformationManager) | InformationManager | |
| printKnownEnemies() const (defined in InformationManager) | InformationManager | |
| printKnownEnemyBuildings() const (defined in InformationManager) | InformationManager | |
| printTrackedEnemies() const (defined in InformationManager) | InformationManager | |
| queryThreatAt(const BWAPI::Position &pos) const (defined in InformationManager) | InformationManager | |
| SetCommander(ProtoBotCommander *commander) (defined in InformationManager) | InformationManager | |
| TestDrawBaseOwnership() const (defined in InformationManager) | InformationManager | |
| TestPrintBaseOwnership() const (defined in InformationManager) | InformationManager | |
| threatGrid (defined in InformationManager) | InformationManager | private |
| trackedEnemies (defined in InformationManager) | InformationManager | private |
| updateEnemyBuildingCounter() (defined in InformationManager) | InformationManager |