ProtoBot
Loading...
Searching...
No Matches
UnitProductionGameCounter Struct Reference

Counter for the units ProtoBot has created over the course of a game. More...

#include <StrategyManager.h>

Public Attributes

int worker = 0
int zealots = 0
int dragoons = 0
int dark_templars = 0
int observers = 0

Detailed Description

Counter for the units ProtoBot has created over the course of a game.

Definition at line 143 of file StrategyManager.h.

Member Data Documentation

◆ dark_templars

int UnitProductionGameCounter::dark_templars = 0

Definition at line 147 of file StrategyManager.h.

◆ dragoons

int UnitProductionGameCounter::dragoons = 0

Definition at line 146 of file StrategyManager.h.

◆ observers

int UnitProductionGameCounter::observers = 0

Definition at line 148 of file StrategyManager.h.

◆ worker

int UnitProductionGameCounter::worker = 0

Definition at line 144 of file StrategyManager.h.

◆ zealots

int UnitProductionGameCounter::zealots = 0

Definition at line 145 of file StrategyManager.h.


The documentation for this struct was generated from the following file: